This is a project I created for my Scripting For Games II class in Fall 2020. We had 5 weeks to create a prototype that included a character controller with animations, a health and damage system, and two unique abilities for the player to use. We also had to spend the last week polishing and adding mechanics, sound effects, and particles to just about every action.
The first video is a 60-second showcase of everything in the game, while the second video is a slightly longer presentation that covers abilities in more detail, as well as many of the most interesting challenges I had to solve.