This is a small completed game where the player hops over pegs to remove them from the play area. I used Unity and C# for this. As I mention in the video, this was based on a real-life game that my grandfather made.
Since the game itself was relatively simple, I wanted to try to improve it wherever I could. I did this in a few small ways. For instance, pieces that can move raise up when the mouse hovers over them, to give the player better feedback about what they can do. And of course, resetting only takes a second, since you don't have to put every peg back in manually.
I made this over the course of about two days while I was staying with my grandparents for winter break, and I'm proud of how quickly I was able to put it together.